Gaming Expenditure (Electronic Gaming Machines)
Description
The Victorian Commission for Gambling Regulation releases information about expenditure on electronic gaming machines. The information shows the number of venues with electronic gaming machines, the number of electronic gaming machines, the total annual net gaming expenditure, and the net gaming expenditure per adult in the population.
Quality and Applicability
Gaming expenditure is derived from industry statistics and population figures are sourced from population projections contained in Victoria in Future.
Information about gaming expenditure can indicate the level of socio-economic burden caused by such expenditure especially in areas already experiencing socio-economic disadvantage. It is useful to consider information about gaming expenditure with other indicators of socio-economic disadvantage such as the Index of Relative Socio-economic Disadvantage, unemployment rate and benefits and pensions.
Coverage
Information about gaming expenditure is available for local government areas.
Reference Date
The most current gaming expenditure figures are for 2006-2007.
Release Date
Gaming expenditure figures for 2006-2007 were released in 2008.
Access
Information about gaming expenditure is accessible through the Victorian Commission for Gambling Regulation.
Cost and Format
Gaming expenditure figures can be viewed online.
More Information
Contact the Victorian Commission for Gambling Regulation on (03) 9651 3333, email This e-mail address is being protected from spambots. You need JavaScript enabled to view it or write to PO Box 1988 Melbourne Vic 3000.
Additional Data Source(s)
Information about gaming expenditure based on Victorian Commission for Gambling Regulation data is available through the Victorian Local Governance Association online library of social statistics.